… ExpandĪs a follow-up to Darkest Dungeon - one of my favourite games ever - this is just okay. You unlock new things for future runs sure, but nothing that's going to change the experience. This is not the case here, it's just the same combat from the first game slightly tweaked with the same characters. But roguelites based around short runs are only good when there's a ton of variability between those runs in that no two feel the same. The first game became a slog of a grind and that needed fixing. It ditches the metaprogression in base building for one off runs, which I don't hate on paper. I played few a few hours but overall this is a downgrade from DD1 in a lot of ways. But roguelites based around short runs are only good when there's a ton of variability between It's embarrassing user reviews are always 0 or 10. It's embarrassing user reviews are always 0 or 10.
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